How to fix opengl in blender
Hi friends there are many 3d designing software package are run with opengl library. These library file help smoothly modeling in any 3d designing software. This error display only that system have not graphics card available.
"Opengl used for rendering 2D and 3D vector graphics it API is typically used to interact with a Graphics Processing unit (GPU), to achieve Hardware-Accelerated Rendering."
There are you have solution for fixed this error if you have not available graphics card follow this step you can solve self.
Step 1: First you download tiny dll library.
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Step 2: Copy specific file with your system requirement in opengl folder.
*there are two type file win32 bit and another win64 bit chose carefully.
Step 3: Paste this file blender installation directory like
C:\Program Files\Blender Foundation\Blender
You have done now blender is ready click to modeling.
#How to Fix Shader 3.0 Error
Note:
If have any problem with fixing this error you can comment me.


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